The Mystery League

The Mystery League is a company of creative puzzlemakers. We stage live and remote games. We weave story, puzzles and theatre in unusual and amazing ways. We are available for hire.

Remote team-building

Zoom games

Our live trivia & puzzle events fix what’s broken in this new world of completely remote workplaces.

Asynchronous hunts

For large groups, we are available to build a private ARG (alternate reality game). It comes with a dedicated website, where teams log in to see puzzles. A new puzzle appears on the site every week. Teams of employees join forces and work together to solve them. The site shows a leaderboard and lets teams request hints when they get stuck. These games are entirely customizable in theme and difficulty, and they can easily scale up in duration and player size.

Games we bring to you

In normal times, we’re available to bring tabletop games to your office or an off-site. These in-person games take about 2 hours for teams of 6-8 people. We’ll bring multiple copies of a game to a venue of your choice. Your group will split up into teams and each team will play the same game concurrently.

Destination games

These games take 3+ hours for teams of 3-5 people. We can stage any of these for you, or we can design something entirely new.

And more...

For teams looking to explore a new place, we offer destination games in almost any neighborhood throughout Chicago. Or, hire us to design something entirely new!

Other projects

“We hired The Mystery League to create a puzzle for our 130 person global team in Chicago. Blending a must-see historic landmark with a uniquely compelling team building experience, our team was fully engaged all afternoon. It’s takes a lot to impress a global innovation team, and The Mystery League delivered.” — Clay Stelzer
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Daily Twitter puzzles

Weekly Dispatch

“The puzzle hunt was expertly designed and intricately fascinating. We had a great time trying to solve innovative puzzles throughout Wicker Park, we had a wonderful time exploring the neighborhood, and our team learned a ton about working together. We would do it again at the drop of a hat!” — Andrew Dawson
Harris School, University of Chicago
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Why hire us

Our games are mini mysteries.

Teams work and solve together, one puzzle at a time, for a couple of hours. Players need to inspect stories, art, designs and other various artifacts for important information, then apply deductive reasoning and pattern matching skills to solve a mystery.

It could easily be the most fun you’ll have all year.

You know that rush you get when you solve a problem that’s been nagging at you for a while? A puzzle game injects that feeling directly into your veins, over and over.

Put another way: our hunts combine the triumph of breaking a code, the thrill of a good mystery novel, and the adrenaline rush of a playground game of tag. Our puzzles require deduction, pattern recognition, observation, and creative problem solving. They run the gamut from LEGO construction to wordplay, from code breaking to recognizing pop songs. They are designed to work for strong puzzlers or casual ones, and they work best for teams that have a mix of both. 

And we don’t skimp on the storytelling. All the puzzles are in service of the story, whether it’s a crime that needs solving, a search for a hidden treasure, or a last-ditch effort to stop the approaching robot singularity.

Who's hired us

We’ve built and run games for dozens of companies and organizations, including:

“The Mystery League took our annual Scavenger Hunt to the next level. Our mission is to help people discover why design matters, the Scavenger Hunt is an introduction to architectural literacy. Together we tricked people into believing they were just having fun, but they were actually learning.” — Lyla Catellier
Chicago Architecture Foundation
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Who are these games for?

So, is it just for fun, or will the players learn something too?

Because they’ll be immersed in puzzles for hours, teams will be forced to come up with new ways to approach and solve problems together. Also, they’ll have a fantastic time, and they’ll leave energized.

One thing we hear a lot from players is that they’re happy to exercise parts of their brain they don’t get to use everyday at work. People leave our hunts feeling smarter, happier, and more creative.

How many people need to play?

We can build a remote game or in-person hunt for a group of any size. There are certainly economies of scale when we design for a larger group.

How long does an event last?

Trivia usually lasts 90 minutes. Tabletop hunts are about two hours. If you need it smaller or longer, we can accommodate. Just get in touch and let us know your needs.

Where does it happen?

Remote hunts happen on Zoom. Our in-person hunts can be staged almost anywhere, including:

We’re based in Chicago, and in normal times, we're happy to travel anywhere. If you have a particular venue in mind for your event, please mention it when you get in touch.

How much does it cost?

For trivia prices, please visit this page. For in-person hunts, prices can vary depending on the complexity of the setting, length of event, number of players, how much tweaking we need to do, etc. Get in touch to discuss prices for your group.

How far in advance should I book?

At least two weeks is ideal.

What other puzzle stuff do you do?

First off, we frequently post short puzzles on Twitter.

Ocassionally, we put on games for the public and sell tickets. Check back to see if there are any upcoming events.

We’re also available to create puzzle-based marketing campaigns, puzzle installations, single puzzles, or hunts you can run on your own over and over again. Get in touch, and we’ll put together a proposal for you.

This sounds fun, but I’m just a person on my own. How can I play?

We occasionally put on public games. Subscribe to our Puzzling in Chicago mailing list to learn about new events as soon as they’re announced.

The Mystery League helped us put on a great event. Each puzzle was so inventive, making great use of site-specific details, and the overall event held together brilliantly. All of the custom materials produced for the puzzle were beautiful and polished.” — Joe Germuska
Northwestern University Knight Lab
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Who’s behind all this?

Sandor Weisz has been making puzzle hunts since he was a teenager. He’s 45 now. He writes puzzles any chance he can get, which you can find daily at @pzlr on Twitter, weekly in our newsletter, or occasionally on the NPR Sunday puzzle. He lives in Chicago with his wife and two kids, with whom he records a podcast.

Logo by Vichcraft • Sasquatch via Gratisography • Portrait by Jana Kinsman © 2020 Sandor Weisz • @pzlrfbinstalinkedinyelp • Our biweekly puzzle dispatch

Let’s talk

Email with information about the event you’d like to have — or use this form — and we’ll get back to you within a couple of days.

We also have a newsletter. Sign up here →